Industry Insights

Ranked 54th, but Actually 3rd?

What aerial duel win rate misses. The BEPRO Data Science team analyzed 33,163 K League 1 aerial duels to develop a height-adjusted Elo rating methodology, now integrated into PEI.

Hello, this is the BEPRO team.

In this article, we introduce a new way to evaluate aerial duel ability, based on research conducted by our Data Science team and published in an SCI journal.

Aerial duels appear repeatedly in key moments that shape the flow of a match, from set pieces and cross clearances to goal kick second balls. Yet there is a gap in how this ability is measured.

Using the conventional win rate formula, a player ranked 54th can actually turn out to be 3rd. Today, we explore how that is possible.

After analyzing 33,163 aerial duels in K League 1, we found that a player ranked 54th jumps to 3rd. This reversal tells us one thing: "Win rate tells you how often a player won, but not who they won against."

From goal kick second balls to in-box cross clearances and set-piece contests, moments where a single header directly impacts possession, pressing, and goal-scoring risk appear consistently throughout a match. The question of how to properly evaluate that ability matters.

The Pitfall of Win Rate

The most common way to measure aerial duel ability has been win rate.

Aerial Duel Win Rate = Wins / Attempts

It is intuitive and simple to calculate. But can we trust this number at face value? The conventional win rate has hidden pitfalls.

First, it does not account for opponent difficulty. A 60% win rate against dominant center-backs every time is very different from 60% against relatively weaker matchups.

Second, it ignores the structural variable of height. Aerial duels are realistically influenced heavily by height. Teams factor height into matchup planning as well.

When relying on win rate alone, skill, context, and physical attributes all get blended together. To find the players who are truly strong in the air, we need a metric that reflects context.

Enter Elo Rating

To address the weaknesses of win rate and achieve more accurate evaluation, the BEPRO Data Science team proposes interpreting aerial duels as 1v1 matchups between two players.

The approach applies Elo rating, a system familiar from chess and Go.

The core principle of Elo is simple.

  • Beat a stronger opponent, and your score rises more.

  • Lose to a weaker opponent, and your score drops more.

In other words, it is not simply "how often did you win" but rather "who did you win against" that accumulates into the score. A far more meaningful question for scouting and opposition analysis.

The Key: Height-Adjusted Initial Elo for Faster Stabilization

Traditional Elo systems start all players at the same initial value (e.g., 1500), with ability values gradually determined as data accumulates.

However, aerial duels come with a well-known premise: taller players have an inherent advantage.

The BEPRO research team set initial values as follows.

  1. Calculate Elo without height adjustment first.

  2. Apply linear regression between player height and calculated Elo.

  3. Use the regression predictions as height-adjusted initial Elo values.

This does not mean "taller players are rated higher." It is a method to acknowledge the structural advantage of height and then compare skill more fairly on top of it.

For example, Dave Bulthuis (192cm) starts with an initial Elo of 1561.76, while Sunmin Kim (167cm) starts at 1426.92. From there, Elo updates continuously based on actual aerial duel results.

Scatter plot showing the relationship between player height and Elo rating

In terms of model performance, the height-adjusted Elo (K=10) showed higher accuracy (0.626) and AUROC (0.649) compared to the non-adjusted model.

Elo Reveals a Different Picture

Player rankings reordered by Elo rating

The most interesting result from the aerial duel analysis is the ranking reversal.

Elo Rank

Player

Elo Score

Win Rate

Win Rate Rank

1st

Harrison Delbridge

1750.49

71.8%

3rd

2nd

Dave Bulthuis

1721.61

66.8%

21st

3rd

Youngbin Kim

1717.30

62.0%

54th

4th

Taewook Jeong

1711.27

76.3%

1st

Delbridge is a genuinely strong player by both win rate and Elo.

More notable are Bulthuis and Youngbin Kim. They rank only 21st and 54th by win rate, but climb to 2nd and 3rd in Elo.

These players did not simply win a lot. They can be interpreted as having "consistently maintained competitiveness even against tough opponents."

Conversely, Taewook Jeong, ranked 1st in win rate, drops to 4th in Elo. Even with a high win rate, factoring in matchup difficulty changes the ranking.

Elo score progression for the top 5 players

In summary:

  • Win rate measures "how often did you win."

  • Elo measures "who did you win against (difficulty included)."

From Research to Product: Integrated into PEI

Data analyst examining player performance data

This research does not stop at academic achievement.

BEPRO has integrated this height-adjusted Elo rating metric into PEI (Player Evaluation Index), applying it in an actual product.

This metric is useful in PEI across several dimensions.

For scouting and recruitment, it enables faster discovery of players who do not appear on win rate leaderboards but consistently handle tough matchups. It is an effective tool for finding players with hidden value.

For opposition analysis and tactics, identifying true aerial strengths and weaknesses allows more evidence-based decisions in set-piece matchup design, cross target zone selection, and personnel deployment.

The BEPRO Data Science team continues the cycle of researching advanced metrics that reflect context beyond basic statistics and applying them to actual products. This aerial duel analysis is one example of that pipeline.

To learn more about BEPRO products, leave a message on our Contact Us page.

Research Paper. This article is based on a paper researched by the BEPRO Data Science team and published in the International Journal of Performance Analysis in Sport (SCI journal). The study analyzed 33,163 aerial duels across 684 matches in K League 1 from the 2021-2023 seasons. Kim, J. & Kim, S. (2024). Evaluating aerial duel ability of football players using height-adjusted Elo rating model. https://doi.org/10.1080/24748668.2024.2420458